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alex/beta-minecraft-rust

Minecraft Beta 1.7.3 Rewrite

BRANCH main
main
SNAPSHOT Draw terrain GPU-driven from packed per-section buffers with GPU occlusion culling, add a render distance slider (2-128) with a quad/disk shape, cut chunk bookkeeping at high render distances, and fix a light underflow at y=0
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root / crates / common / Cargo.toml

[package]
name = "common"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
publish.workspace = true
license.workspace = true

[dependencies]
palettevec = { version = "0.4", default-features = false, features = ["count-u16"] }
rayon.workspace = true
rustc-hash.workspace = true
thiserror.workspace = true
flate2.workspace = true
glam.workspace = true